Version History

Version 1.2.0

New Cards, New Arena and Multiple Battle Decks Update (29/2/16)

Six New Cards

New Common Card: Royal Giant.
New Rare Card: Three Musketeers.
New Epic Cards: Dark Prince, Poison.
New Card Rarity: Legendary…
New Arena, Chests & More

Arena: Builder’s Workshop (unlocks at 1700 Trophies, moving the Royal Arena to 2000).
Chests: Giant Chest and Super Magical Chest.
Deck Slots: Save multiple Battle Decks.
Even More New Stuff

Training Camp: Opponents scale up to 3500 Trophies.
Localization: 14 new in-game languages (French, German, Spanish, Italian, Dutch, Norwegian, Portuguese, Russian, Turkish, Traditional Chinese, Simplified Chinese, Japanese, Korean, Arabic).
(iOS) 3D Touch: Gives quick card info.
Balance & Other Changes

Zap: Now stuns target for 1 second, damage reduced by 6%.
Giant Skeleton: Hitpoints increased by 11%, bomb timer increased to 3 seconds (from 1 second).
Tesla: Hitpoints decreased by 5%.
Rage: Effect falls off after 2 seconds, when affected troops leave the Rage area.
Combat Mechanics: Troops will be harder to distract.
Troops won’t be pulled from their lane as easily by buildings; buildings will need to be positioned a bit closer.
Troops won’t target and move towards units that attack them from far away.
Card Donation: Rare Cards give 10 experience (from 5 experience).
Replay Controls: Show and hide replay controls by tapping the screen.
Area Damage: Troops and buildings that deal area damage won’t stop their attack if their target dies during the attack animation.
Mirror: Fixed to correctly cost your previous card +1 Elixir.
Version 1.1.0

Legendary Arena, Seasons and Tournament Rules Update (2/2/16)

Legendary Arena & Seasons

Legendary Arena: Unlocks at 3000 Trophies.
Seasons: Every two weeks, players above 3000 Trophies will be reset to 3000 and all deductedTrophies will be awarded as Legend Trophies!
Tournament Rules

Tournament Rules: Friendly Battles now use the all-new “Tournament Standard” level caps for truly fair-play matches! The level caps are: King & Crown Towers 8, Common Cards 8, Rares 6, Epics 3 and overtime lasts for 3 minutes. Have fun organizing your own tournaments!
Card Balance

Arrows: Damage decreased by 4%.
Freeze: Radius decreased to 3 (from 4), duration increases by 0.3 seconds per level (from 0.4 seconds).
Wizard: Damage decreased by 7%.
Barbarians: Hitpoints decreased by 4%.
Bomber: Attack speed increased to 1.9 seconds (from 2 seconds).
Golem: Hitpoints, damage and death damage increased by 43%. Golemite: Hitpoints, damage and death damage decreased by 43%.
P.E.K.K.A.: Hitpoints decreased by 13%, cost decreased to 7 (from 8).
X-Bow: Hitpoints decreased by 15%, only targets ground (from air & ground).
Inferno Tower: Lifetime decreased to 45 seconds (from 60 seconds), re-targeting 50% slower.
Cannon: Cost decreased to 3 (from 6), range to 6 (from 7), lifetime to 40 seconds (from 60 seconds) and hitpoints decreased by 55%.
Mortar: Cost decreased to 4 (from 6), damage decreased by 40%, lifetime to 20 seconds (from 40 seconds) and range decreased to 12 (from 13).
Mirror: Level of mirrored Common Cards increased by 4 and mirrored Rare Cards by 2.
Bomb Tower: Attack speed increased to 1.7 seconds (from 1.8 seconds).
Barbarian Hut: Hitpoints increased by 10%.
Elixir Collector: Production speed increased to 9.8 seconds (from 9.9 seconds).
Other Changes

Battle Cost: Removed the Gold cost for Battles and Friendly Battles.
Chest Gold: To keep the Gold economy intact and compensate for the free Battles, chests give slightly less Gold.
Death Damage: Balloon, Giant Skeleton and Golem death damage is now shown on their card info screens.
Notifications: Classier in-game notification pop-ups.
Local Notifications: New card request available, Crown Chest available and second Free Chest available notifications.
Push Notifications: New “A Clanmate’s battle is now featured in TV Royale!” notification.
Bugs: Stuck Witches, iMessage issues and many more fixes.
Chest Rewards & Card Balance (9/2/16)

Card Balance

Mini P.E.K.K.A.: Hitpoints increased by 3%.
Valkyrie: Attack speed increased to 1.5 seconds (from 1.6 seconds).
Giant: Hitpoints increased by 5%.
Tombstone: Spawns 4 Skeletons when destroyed (from 6 Skeletons).
Mortar: Lifetime increased to 30 seconds (from 20 seconds).
Bomb Tower: Attack speed increased to 1.6 seconds (from 1.7 seconds).
Musketeer: Damage decreased by 25% and Elixir cost reduced to 4 (from 5 Elixir).
Tesla: Damage increased by 7%.
X-Bow: Deployment time increased to 5 seconds (from 3 seconds).
Zap: Damage increased by 6%.
Other Changes

Arena 3-7 Chests: Now contain more cards and Gold, cost a few more Gems, but are overall better value! (changed on 2/5).
Global Softlaunch on Android (16/2/16)

Available for Android in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand.

Balance Changes (19/2/16)

Card Balance

Spells (Fireball, Arrows, Rocket, Zap, Lightning, Goblin Barrel impact): Damage to Crown Towers reduced by 20%.
Tombstone: Lifetime decreased to 40 seconds (from 60 seconds).
Inferno Tower: Hitpoints decreased by 6% and lifetime decreased to 40 seconds (from 45 seconds).
Musketeer: Damage increased by 11%.
Golem & Golemite: Hitpoints decreased by 5%.
Skeletons (affects Tombstone, Skeleton Army, Witch, Skeletons): Hitpoints and damage increased by 11%.
Witch: Damage increased by 3%.
Version 1.0

Global Softlaunch on iOS (4/1/16)

Available for iOS in Canada, Hong Kong, Australia, Sweden, Norway, Denmark, Iceland, Finland and New Zealand.

Balance Changes Update (11/1/16)

Card Balance

Prince: Health decreased by 4%.
Goblin Barrel: Goblin level decreased by 1.
Witch: Skeleton level decreased by 1.
Mortar: Lifetime decreased to 40 seconds.
Other Changes

XP required to get from level 8 to 9 increased by 25%.
One new replay is published to TV Royale every hour.
Bug fixes.